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3D Modelling | Clicker

ROLE

3D Modeller

DESCRIPTION

In this project I was asked to create a reskin of a character from an existing IP. 

 

I created a high-poly rendition of a Clicker from the ‘The Last of Us’ game series. The reason for choosing ‘The Last of Us’ was because it is my favourite game and I thought it would be a fun challenge to see if I could accurately the look of one on my own. 

 

To make this, I used Blender while working closely with the anatomy of a human skull as well as the head of a clicker to get the correct shape and overall sizing. I have always been interested in low-poly design due to its unique shapes and textures. It delivers a creepy aesthetic which is also at times, incredibly abstract. 

 

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YEAR

2024

PLATFORM

Blender

Screenshot 2024-09-15 163405.png
Screenshot 2024-09-15 163208.png

Model Creation

Screenshot 2024-09-15 163816.png

Other Pov's

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