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3D Modelling | Clicker
ROLE
3D Modeller
DESCRIPTION
In this project I was asked to create a reskin of a character from an existing IP.
I created a high-poly rendition of a Clicker from the ‘The Last of Us’ game series. The reason for choosing ‘The Last of Us’ was because it is my favourite game and I thought it would be a fun challenge to see if I could accurately the look of one on my own.
To make this, I used Blender while working closely with the anatomy of a human skull as well as the head of a clicker to get the correct shape and overall sizing. I have always been interested in low-poly design due to its unique shapes and textures. It delivers a creepy aesthetic which is also at times, incredibly abstract.
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YEAR
2024
PLATFORM
Blender


Model Creation

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